<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="Mod Map US" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.2"/>
    </Asset>
    <Files>
        <File fileId="1" filename="$data/placeables/easySheds/easySheds01_diffuse.png"/>
        <File fileId="5" filename="$data/placeables/easySheds/easySheds01_mask.png"/>
        <File fileId="2" filename="$data/placeables/easySheds/easySheds01_normal.png"/>
        <File fileId="3" filename="$data/placeables/easySheds/easySheds01_specular.png"/>
        <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    </Files>
    <Materials>
        <Material name="easySheds01_mat" materialId="7" customShaderId="4">
            <Texture fileId="1"/>
            <Normalmap fileId="2"/>
            <Glossmap fileId="3"/>
            <Custommap name="mMaskMap" fileId="5"/>
            <CustomParameter name="dirtMossSmoothness" value="0.12 0.12 0 0"/>
            <CustomParameter name="dirtMossMix" value="1 1 0 0"/>
            <CustomParameter name="placeableColorScale" value="0 1 0 0"/>
            <CustomParameter name="snowScale" value="1 0 0 0"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="building.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="easySheds01_vis" translation="328.742 72.8093 381.345" rotation="0 47.3224 0" clipDistance="300" nodeId="1695" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </Scene>
</i3D>
