i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\KuDSc\Downloads\Deutz\FS22_DeutzD252Hytraulik\i3d\d.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane] Filling out basic attributes, {name='Plane', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane] Filling out basic attributes, {name='Plane', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane] has no material assigned, assigning default material
i3dio.i3d.I3D:get_default_material:INFO: [d] Default material does not exist. Creating 'i3d_default_material'
i3dio.i3d.I3D:add_material:DEBUG: [d] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [i3d_default_material] Filling out basic attributes, {name='i3d_default_material', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [i3d_default_material] Does not use nodes
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Processing subset: materialId="1" numTriangles="528" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Has subset 'i3d_default_material' with '528' triangles and materialId="1" numTriangles="528" firstIndex="0" firstVertex="0" numIndices="1584" numVertices="1056"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane] Has '1' subsets, '528' triangles and '1056' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] transforming to new transform-basis with <Matrix 4x4 (-0.0357,  0.9908, 0.1305,  0.1909)
            (-0.9994, -0.0360, 0.0000,  0.7790)
            ( 0.0047, -0.1304, 0.9914, -0.3413)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] translation is <Vector (0.1909, 0.7790, -0.3413)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has translation: [0.190946 0.778974 -0.341278]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has rotation(degrees): [-7.49435 -0.26907 -92.0445]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.001] Filling out basic attributes, {name='Plane.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.005] Filling out basic attributes, {name='Plane.005', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.005] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.005] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.005] Has material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.005] Subset with index [0] based on material 'i3d_default_material'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.005] Processing subset: materialId="1" numTriangles="528" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.005] Has subset 'i3d_default_material' with '528' triangles and materialId="1" numTriangles="528" firstIndex="0" firstVertex="0" numIndices="1584" numVertices="1056"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.005] Has '1' subsets, '528' triangles and '1056' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] transforming to new transform-basis with <Matrix 4x4 (-0.0358, -4.5320, 0.1385, -0.3122)
            (-1.0039,  0.1646, 0.0000,  0.7790)
            ( 0.0047,  0.5966, 1.0518, -0.3413)
            ( 0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] translation is <Vector (-0.3122, 0.7790, -0.3413)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has translation: [-0.31216 0.778974 -0.341278]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001] has rotation(degrees): [7.49435 -0.26907 -92.0445]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:ERROR: [Plane.001] has one or more negative scaling components, which is not supported in Giants Engine. Scale reset to (1, 1, 1)
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [_300_70R20_.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [_300_70R20_.001] Filling out basic attributes, {name='_300_70R20_.001', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [_300_70R20_.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [_300_70R20_.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [_300_70R20_.001] Filling out basic attributes, {name='_300_70R20_.001', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [_300_70R20_.001] Has material 'Default OBJ.077'
i3dio.i3d.I3D:add_material:DEBUG: [d] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Default OBJ.077] Filling out basic attributes, {name='Default OBJ.077', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Default OBJ.077] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Default OBJ.077] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [_300_70R20_.001] Subset with index [0] based on material 'Default OBJ.077'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [_300_70R20_.001] Processing subset: materialId="2" numTriangles="29671" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [_300_70R20_.001] Has subset 'Default OBJ.077' with '29671' triangles and materialId="2" numTriangles="29671" firstIndex="0" firstVertex="0" numIndices="89013" numVertices="30950"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [_300_70R20_.001] Has '1' subsets, '29671' triangles and '30950' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [_300_70R20_.001] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [_300_70R20_.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [_300_70R20_.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [_300_70R20_.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [_300_70R20_.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [_300_70R20_.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [_300_70R20_.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [_300_70R20_.001] no more children to process in object
